PODCAST: Value

 
In a traditional sense, value equates roughly to demand divided by availability.

If something is valuable it goes along these lines.

If one person wants to buy item X and there are a hundred of them, then demand represents one percent.

For arguments sake, we can value it at a cent.

And we can see, it is not very valuable.

Keeping it simple, if a hundred people want to buy item Y and there are a hundred of them, then demand represents a ratio of 1:1, call it a dollar or a Euro depending on where you live.

Now let’s look at what happens when demand outstrips availability.

If a thousand people want to buy item Z and there is one of them, then demand represents a ratio of 1000:1.

That’s a grand to you and me, or maybe just one of us.

You see, the figures are never this cut and dried and sought after items rocket in value in direct proportion to the insanity of those who seek them.

But you get the overall picture.

So what happens when people make more of something to fulfil a demand?

You can expect the physical value to go down right?

And what if suddenly there is a possibility of an infinite number of copies?

Think of China and the predominance of electrical goods that flood the market every year.

Think of the internet and digital goods.

I check the book chart in my local supermarket, because I like to know what sells. Not that I am ever influenced by it of course. I noticed the top three books this week are by the same author (Shades of Grey) and they had sold out of all but one book.

The interesting thing about this book is there are an infinite number of Kindle editions.

The traditional value system stops short when it comes to digital goods, so perhaps the model needs to change?

Society needs to switch to a value system which accounts for pleasure and usability. We also need to learn to derive more value from things which people provide for free, perhaps in turn providing something useful to someone else?

Then I really started thinking.

Imagine a value system which is driven by a bio chip inserted in your brain stem.

Imagine you gain credit by providing value to others.

Imagine you get charged credit for what you derive pleasure from.

Let’s say you can walk into a store and the value of each item has been derived by the amount of pleasure it has given to others, averaged across the entire population.

You get a retina scan and you have enough credit for a smart phone, a dishwasher and a car.

And those ultra rare items, well think about it.

The value of the item will be in direct proportion to its pleasure and usability.

I can’t see Chris Evans having a problem with his collection of Ferraris, but someone with a Van Goch in a room in a house they rarely visit?

And as these elite items bounce from pillar to post, will we unravel the haberdashery from the hyperbole?

And this blog, you are one of a few hundred readers. You hit it once, read it once and it has to be worth a dollar. Come back more than once and you must be deriving value. You can read over five hundred articles on this website, at least half of which will leave you squirming in your seat in pleasure.

So in the mean time, if you enjoyed reading this article, hit the free will button in the side bar and drop me some bucks for a latte.

See you on the other side of the looking glass,

Anurajyati (be in love!)

Credits: podcast features At The Cash Register.wav by digifishmusic & Construction work 02.aif by Stomp freesound.org

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PODCAST: Intention: The Free Will Paradox

 
Q. Is there free will or is everything predetermined?

A. No…

Nothing is predetermined, in the sense that there is no already defined model future ahead of us to live into. Only nothing exists yet. And nobody is ahead of us laying down the tracks for where our journey will go. Yet we have no choice in the matter of life. To an extent, the past predetermines the future, free will suffers the mercy of cause and effect.

There are usually a small number of predictable probabilities within an infinite realm of possibility. There is no absolute as to what will happen next, with as many choices to make about the interpretation of this chaos, as there are actual outcomes. What happens next, will be what happens next and is not always predictable despite preconditioned responses or ideals.

Perhaps the biggest thing people miss when they apply the Law Of Attraction is; “It doesn’t happen to you, you happen to it”.

See you on the other side of the looking glass,

Anurajyati (be in love!)

Mark Ty-Wharton

Credits: Podcast features rbh train freight by.wav by RHumphries freesound.org

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PODCAST: Life Is An Illusion

 
When we pay attention to an object, attention is not directed towards that object, awareness is a one way process and the mind is only ever the receiver of it. The mind can focus on different aspects of perception, within the field of awareness, however the mind does not directly affect anything and any perceived change in circumstance is literally only down to a rapid shift in point of view. The brain tricks us into believing we are in control of certain events and that they occur in a linear time frame.

If you have stereoscopic vision, this can be tested against reality by doing the following. Take an object an arms length away from you or hold a hand out directly in front of you. Close one eye and leave one eye open. Now switch eyes, in other words close the open eye and open the closed one. Observe movement in the object in front of you. If you don’t see it, rapidly switch between the two eyes, or choose an object like a pen and line it up with something in the background.

Did you have an influence over the object in the outside world, or the background and did it really move, or was it simply a shift in point of view?

The brain is very powerful and creates an illusion of reality. The illusion of reality created by the brain is not reality, it is a point of view.

Here is another exercise, thinking about the same thing. Use a video camera, or even the camera on your mobile phone and ask a friend to help you. Take a fast journey by train and look out of the window at the hedgerows. Notice that visual awareness is a seamless experience. Wherever you look, there will be a sense of being in smooth motion. The visual field will be flowing from one place to the next. The train is taking you somewhere and the scenery will pass by very naturally.

Ask the friend to watch your eyes, but not to mention what happens. Get the friend to make a movie of your eyes as you watch the scenery go by. Before watching the movie, pay attention to your environment and make a mental note of some of the objects occurring within your space. Close your eyes. Move your eyes such that you are looking in a new place. Open them again. Fully take in the object you are looking at. Close your eyes and move them to a new place. Open your eyes and observe the next object. Do this several times.

Notice the disjointed nature of moving your eyes from one place to the next and notice that the experience isn’t seamless.

Now watch the video your friend took of your eyes. Notice how the eyes dart around gathering information. Notice that darting around gathering information is what the brain needs to create a seamless reality.

Finally, notice that YOU have no control over how this happens.

See you on the other side of the looking glass,

Anurajyati (be in love!)

Mark Ty-Wharton

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SonicState Podcast: Freeware AU Plugins Round-up

 
Podcast Notes
These are the show notes for the Podcast from Mark Tinley covering his selection of the finest Freeware AU plugins available.
The podcast was first made available during the first few days of 2007.

CRITERIA

Universal binaries must be available
Units must validate in LOGIC and Garage Band
Must need no additional software (PLUGGO MAX MSP RUNTIMES)

SOUND GENERATORS

automat
http://www.alphakanal.de/
overview: three osc synth with vowel filters and shapers

crystal
http://www.greenoak.com/crystal/
overview: FM and subtractive synth
additional + 20mb sound fonts

triple cheese
http://www.u-he.com/TripleCheese/index.html
http://www.digitalmusician.net/index.php?id=63
overview: comb synthesiser
favourite: spooky fondue and clavi phase

destroyfx turntablist (not really an instrument but too good a sound generator not to list)
http://destroyfx.smartelectronix.com/audiounits.html
http://www.bioroid.com/plugins.html
overview: load a sound sample into the plug-in and it acts like a turntable with hands on control of the sample

EFFECTS

BEST DELAY EFFECT (INCLUDING GRANULAR)
PPC plugin of note: Kingdubby
http://www.lowcoders.net/kd.html

Bouncing Ball Delay
Crazy Ivan
SupaTrigga
http://bram.smartelectronix.com/

KTGranulator
http://www.koen.smartelectronix.com/KTGranulator/

Fire
LiveCut
http://mdsp.smartelectronix.com/2004/01/audio-units.php
overview: granular style delay and autoedit fx

BEST REVERB EFFECT
freeverb on dfx site overview: sounds a bit like an AMS

Convolver2
http://www.teragon.org/products/Convolver/index.php
overview: convolution reverb

BEST MODULATION EFFECT
destroyfx.Transverb
BEST DISTORTION FILTER
PPC plugin of note: Frohmage
http://www.ohmforce.com/ViewProduct.do?p=Frohmage

mda.Combo
http://www.mda-vst.com/
overview: amp and speaker simulator
favourite: 4 X 12 close miked

plugin installs with rest of following package

mda.Degrade – Sample quality reduction
mda.Detune – Simple up/down pitch shifting thickener
mda.DubDelay – Delay with feedback saturation and time/pitch modulation
mda.Dynamics – Compressor / Limiter / Gate
mda.Leslie – Rotary speaker simulator
mda.Re-Psycho! – Drum loop pitch changer
mda.RingMod – Simple ring modulator
mda.RoundPan – 3D panner
mda.Shepard – Continuously rising/falling tone generator
mda.Talkbox – High resolution vocoder
mda.TestTone – Signal generator with pink and white noise, 1/3 octaves and sweeps
mda.Tracker – Pitch tracking oscillator, or pitch tracking EQ

BEST LEVEL COMPENSATION
PPC plugins of note:
Blockfish – compressor
Spitfish – de-esser
Floorfish – expander/gate
http://www.digitalfishphones.com/main.php?item=2&subItem=5

SSL LMC-1 PPC
http://www.tsamm.com/TSAMM_ssl_duende_en.html#LMC1

CamelCrusher
http://www.camelaudio.com/camelcrusher.php

soundhack +compand
http://www.soundhack.com

BEST UTILITY
soundhack +phasescope

Sonalksis Free G
http://www.sonalksis.com/index.php?section_id=99
overview: long fader / fine metering plug-in

BEST SFX PLUG-IN
mda.RingMod – Simple ring modulator
mda.RoundPan – 3D panner
destroyfx – Geometer
destroyfx – Polarizer
destroyfx Scrubby
destroyfx Skidder
destroyfx Buffer Override
http://destroyfx.smartelectronix.com/audiounits.html
overview: insane granular delay fx and worse 🙂

USEFUL OTHERS
voxReducer
http://primo-media.com/?page_Request=Downloads

Vinyl
http://izotope.com/products/audio/vinyl/
overview: record deck background noise sim
favourite: crackle

About Mark Tinley
Mark is a talented musician/sound artist with many years of professional experience. His recent years have been occupied working for Duran Duran and especially Nick Rhodes, with whom he has a close working relationship. he is also a regular contributor to the Sonic TALK weekly podcast. There is much more to him than just this though – take a trip over to www.likebeing.com for the bigger picture.

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